(10-02-2015, 10:03 PM)caffeine4671 Wrote: Most enemies are teleported in games. The key difference here being that most of the teleportation is easily explainable story-wise. Not the case for A Machine for Pigs. Which was an unfinished and poorly written disappointment.
No! Story and atmosphere are superb in Machine for Pigs. How can you call it poorly and unfinished? Games with such high-quality design are very rare these days. Prof. Dr. Dan Pinchbeck is probably the best story writer and he absolutely knows how to make games right. OK the game could have more interactions, but the whole experience is something we should esteem. Not only playing and forget. Machine for Pigs has such a strong message that stays in mind. A shame when people don't understand it.