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Footsteps sounds missing
triadtimes Offline
Senior Member

Posts: 508
Threads: 16
Joined: Jan 2011
Reputation: 21
#13
RE: Footsteps sounds missing

What Mug said sounds interesting, I was trying to figure out how footsteps were being called too.

That aside, the sounds (at least mine) are used in the game, chapter00. I'm using the wood flooring from the apartment and I have Player_SetFootWear("sneaker"); in my OnEnter, just like 00_01_apartment.hps. I checked both my floor and the apartment floor in the in-editor material editor and couldn't find any differences between them.

10-12-2015, 05:44 PM
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Messages In This Thread
Footsteps sounds missing - by Plazmater - 09-27-2015, 04:51 PM
RE: Footsteps sounds missing - by TiManGames - 09-27-2015, 07:17 PM
RE: Footsteps sounds missing - by Plazmater - 09-27-2015, 08:16 PM
RE: Footsteps sounds missing - by LordDakol - 09-29-2015, 02:14 AM
RE: Footsteps sounds missing - by jens - 09-29-2015, 07:46 AM
RE: Footsteps sounds missing - by 13irth - 09-29-2015, 08:07 AM
RE: Footsteps sounds missing - by jens - 09-29-2015, 08:12 AM
RE: Footsteps sounds missing - by 13irth - 09-29-2015, 08:17 AM
RE: Footsteps sounds missing - by triadtimes - 10-10-2015, 10:04 PM
RE: Footsteps sounds missing - by Strembitsky - 10-12-2015, 03:00 AM
RE: Footsteps sounds missing - by jens - 10-12-2015, 09:39 AM
RE: Footsteps sounds missing - by WALP - 10-12-2015, 11:47 AM
RE: Footsteps sounds missing - by triadtimes - 10-12-2015, 05:44 PM
RE: Footsteps sounds missing - by WALP - 10-12-2015, 09:07 PM
RE: Footsteps sounds missing - by PathOS - 10-12-2015, 10:20 PM
RE: Footsteps sounds missing - by triadtimes - 10-13-2015, 12:29 AM



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