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Diffuse Color Mul ... how to change default value?
MatthewTaylor92 Offline
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Posts: 10
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Joined: Apr 2013
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#1
Question  Diffuse Color Mul ... how to change default value?

Hello there.. it's really annoying for me to notice that every entity and static_object in Level Editor has "Diffuse Color Mul" setted to black by default. This cause, on map load, that all surfaces of these objects are black and don't reflect light properly.
I don't know if the problem it's me, probably i don't know hot to really use this editor, but there is a solution to change this default value when i spawn entities and static_objects? (white 255 works fine for me) I don't want to change it manually every time for every entity xD ...Thanks!
10-15-2015, 12:26 AM
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Diffuse Color Mul ... how to change default value? - by MatthewTaylor92 - 10-15-2015, 12:26 AM



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