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Working Amnesia-Style Inventory System (In Progress)
Abion47 Offline
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Posts: 369
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#42
RE: Working Amnesia-Style Inventory System (In Progress)

...Well dang, this is embarrassing.

So I got everything packaged and ready to start working on the How-To's and demo level, when one possibility occurred to me that completely slipped my mind. So I tried to do a "Save and Exit" action to see how the modules would react... and the game crashed. And it didn't really tell me a whole lot of information beforehand, either.

So yeah, I'm gonna have to figure this one out before I tote this mod out, as I imagine a mod's inability to save the game would be a bit frowned upon. I don't suppose any of you guys have some pointers on how to setup a script to be able to save, even from an HPL2 standpoint? It would save me from having to crack open some more script files and do a bunch more digging if so.
10-19-2015, 09:11 AM
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RE: Working Amnesia-Style Inventory System (In Progress) - by Abion47 - 10-19-2015, 09:11 AM



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