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Save data
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#17
RE: Save data

As a side note, did you remember to tick FullGameSave on the lamp entities? Not sure if that's default or not for a lamp, but that should be the determining factor whether an entity saves its states across levels.

(This post was last modified: 10-19-2015, 09:31 PM by Mudbill.)
10-19-2015, 09:31 PM
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Messages In This Thread
Save data - by Kanthos - 10-18-2015, 01:54 PM
RE: Save data - by Romulator - 10-18-2015, 02:01 PM
RE: Save data - by Kanthos - 10-18-2015, 02:13 PM
RE: Save data - by Kanthos - 10-19-2015, 11:05 AM
RE: Save data - by Romulator - 10-19-2015, 11:29 AM
RE: Save data - by Kanthos - 10-19-2015, 11:53 AM
RE: Save data - by jens - 10-19-2015, 11:58 AM
RE: Save data - by Kanthos - 10-19-2015, 12:32 PM
RE: Save data - by Mudbill - 10-19-2015, 12:37 PM
RE: Save data - by Kanthos - 10-19-2015, 12:40 PM
RE: Save data - by Mudbill - 10-19-2015, 12:41 PM
RE: Save data - by Kanthos - 10-19-2015, 02:24 PM
RE: Save data - by Mudbill - 10-19-2015, 02:35 PM
RE: Save data - by Kanthos - 10-19-2015, 02:45 PM
RE: Save data - by jens - 10-19-2015, 05:22 PM
RE: Save data - by Kanthos - 10-19-2015, 07:44 PM
RE: Save data - by Mudbill - 10-19-2015, 09:31 PM
RE: Save data - by Kanthos - 10-20-2015, 12:41 AM
RE: Save data - by Mudbill - 10-20-2015, 02:20 AM
RE: Save data - by Kanthos - 10-20-2015, 02:39 PM



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