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Save data
Kanthos Offline
Junior Member

Posts: 48
Threads: 7
Joined: Oct 2015
Reputation: 1
#18
RE: Save data

Thanks for you advice Mudbill, but there´s a warning not to determine too many as FullGameSave, so I don´t think that´s the intended solution to safe things.

Here´s what i did in the meantime:

I set up two maps. Each with a plane, light, start area, 1 button with a callback "Map_ChangeMap(...)". (nothing else in the script)
On the first map are also a lever, a button and a light. Each one can be switched.

Checked for mistakes in the dev.bat. Got no errors.
So i checked the map in the mod launcher.
Result: I start on map1, switch lever,button and light, go to map2, return to map1 and nothing is how i left it behind.

Btw: Thanks for your help guys, really appreciate it Smile
10-20-2015, 12:41 AM
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Messages In This Thread
Save data - by Kanthos - 10-18-2015, 01:54 PM
RE: Save data - by Romulator - 10-18-2015, 02:01 PM
RE: Save data - by Kanthos - 10-18-2015, 02:13 PM
RE: Save data - by Kanthos - 10-19-2015, 11:05 AM
RE: Save data - by Romulator - 10-19-2015, 11:29 AM
RE: Save data - by Kanthos - 10-19-2015, 11:53 AM
RE: Save data - by jens - 10-19-2015, 11:58 AM
RE: Save data - by Kanthos - 10-19-2015, 12:32 PM
RE: Save data - by Mudbill - 10-19-2015, 12:37 PM
RE: Save data - by Kanthos - 10-19-2015, 12:40 PM
RE: Save data - by Mudbill - 10-19-2015, 12:41 PM
RE: Save data - by Kanthos - 10-19-2015, 02:24 PM
RE: Save data - by Mudbill - 10-19-2015, 02:35 PM
RE: Save data - by Kanthos - 10-19-2015, 02:45 PM
RE: Save data - by jens - 10-19-2015, 05:22 PM
RE: Save data - by Kanthos - 10-19-2015, 07:44 PM
RE: Save data - by Mudbill - 10-19-2015, 09:31 PM
RE: Save data - by Kanthos - 10-20-2015, 12:41 AM
RE: Save data - by Mudbill - 10-20-2015, 02:20 AM
RE: Save data - by Kanthos - 10-20-2015, 02:39 PM



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