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Monster Property Questions
Myster Stranger Offline
Junior Member

Posts: 14
Threads: 3
Joined: Oct 2015
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#5
RE: Monster Property Questions

(10-25-2015, 05:53 AM)GhylTarvoke Wrote: Sounds like the Viperfish in the abyss - maybe you can follow that example?
I'd love to, but the viperfish isn't capable of killing the player by default. I managed to increase its damage in the script\custom_depthcritter_wau_swarm_agent_fish.hps, but this solution isn't suitable for a mod package. With that being said, any idea how one would go about adding script replacements for AI properties to a custom story? If there was some magical "replace references to this file with this file" function, that'd be fantastic, Tongue
(This post was last modified: 10-27-2015, 02:19 PM by Myster Stranger.)
10-27-2015, 01:24 PM
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Messages In This Thread
Monster Property Questions - by Myster Stranger - 10-23-2015, 09:40 PM
RE: Monster Property Questions - by WALP - 10-23-2015, 10:54 PM
RE: Monster Property Questions - by GhylTarvoke - 10-25-2015, 05:53 AM
RE: Monster Property Questions - by Myster Stranger - 10-27-2015, 01:24 PM
RE: Monster Property Questions - by WALP - 10-27-2015, 02:53 PM
RE: Monster Property Questions - by WALP - 10-27-2015, 10:38 PM



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