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Scripted main menu?
Amnesiaplayer Offline
Senior Member

Posts: 539
Threads: 105
Joined: Jun 2014
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#1
Scripted main menu?

Is it possible for me to SCRIPT the main menu?!
what I want to do is if someone opens the mod, 9 diffirent "maps" willl oad and be used as the main menu.
If I open amnesia now, here is that map which we all know about, and some musics etc.
but can I do the same thing, buti nstead of one, use scripts to have random map generated, I wanna create 9 maps while each one is specific to it's own type, I really wanna go in depth with this, and if this does or doesn't work, can I then actually have scripts in that main menu map?!
Like after 10 seconds by timer, an explosion occurs or something like that.

Besides, does someone know someone that has a model, where a "man" is sitting, and doing some animations like warming up the marshmallow?
One of the map I'm working on is in the forest, where there is basically leaves falling from the tree's above you, the moon shines, and I have a campfire, and some tree stumps around it, it would be really cool If I had a model there sitting and doing some things...
I would credit you if you had one Tongue
I'm not that pro in modelling haha
11-20-2015, 04:03 PM
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Messages In This Thread
Scripted main menu? - by Amnesiaplayer - 11-20-2015, 04:03 PM
RE: Scripted main menu? - by FlawlessHappiness - 11-20-2015, 06:22 PM
RE: Scripted main menu? - by Amnesiaplayer - 11-21-2015, 05:57 PM
RE: Scripted main menu? - by Slanderous - 11-20-2015, 07:06 PM
RE: Scripted main menu? - by FlawlessHappiness - 11-21-2015, 07:48 PM
RE: Scripted main menu? - by Amnesiaplayer - 11-23-2015, 01:14 PM
RE: Scripted main menu? - by Romulator - 11-23-2015, 02:24 PM



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