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Poll: How you prefer your horror games:
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With weapons.
4.17%
1 4.17%
With no weapons.
16.67%
4 16.67%
With weapons and no weapons.
79.17%
19 79.17%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Weapons or no weapons in horror games?
CarnivorousJelly Offline
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#18
RE: Weapons or no weapons in horror games?

Oooh you are a tough customer :p

How would you suggest going about disempowering someone without taking away their weapon? It doesn't have to be a gun. Would you use something breakable, atrociously low damage, noisy and attracting to the scary monsters, or something carried that you have to drop to open doors/perform physical tasks? I'm curious what would make a weapon into an interesting mechanic without killing the horror.

Amnesia actually has a pretty decent example where throwing boxes temporarily slows the monsters, but it can't kill them and you have to stop to pick them up, and you run slower when carrying them. Would you consider the boxes a weapon?

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(This post was last modified: 01-18-2016, 06:15 PM by CarnivorousJelly.)
01-18-2016, 06:13 PM
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RE: Weapons or no weapons in horror games? - by CarnivorousJelly - 01-18-2016, 06:13 PM



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