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Custom Static Objetcs to big
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#9
RE: Custom Static Objetcs to big

If the objects actually are too big in-game, you can just open the entity in the ModelEditor and scale the object to 0.01 in X, Y and Z. Save and done. You don't need to edit the .dae model file in a 3D modeler program for this.

(This post was last modified: 03-17-2016, 11:45 PM by Mudbill.)
03-17-2016, 11:44 PM
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Messages In This Thread
Custom Static Objetcs to big - by User01 - 03-15-2016, 07:25 PM
RE: Custom Static Objetcs to big - by Mudbill - 03-16-2016, 12:31 PM
RE: Custom Static Objetcs to big - by User01 - 03-16-2016, 03:12 PM
RE: Custom Static Objetcs to big - by Spelos - 03-16-2016, 04:55 PM
RE: Custom Static Objetcs to big - by User01 - 03-16-2016, 05:00 PM
RE: Custom Static Objetcs to big - by Kurton - 03-16-2016, 07:35 PM
RE: Custom Static Objetcs to big - by User01 - 03-17-2016, 11:19 AM
RE: Custom Static Objetcs to big - by Mudbill - 03-16-2016, 08:56 PM
RE: Custom Static Objetcs to big - by Mudbill - 03-17-2016, 11:44 PM
RE: Custom Static Objetcs to big - by User01 - 03-18-2016, 10:10 AM



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