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Worst Level Design in the game- the Choir room
thePyro13 Offline
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#20
RE: Worst Level Design in the game- the Choir room

My only gripe with the room is the repetitiveness of it. Its just pillar after pillar. If the terrain was more interesting/varied it would have been a far better experience.

It actually broke my immersion going through that room. The room doesn't seem to have any purpose and is far bigger than it needs to be(from a castle point of view). It makes me wonder, why? If it was more like a courtyard or something then maybe. It just seemed weird to be honest.
09-11-2010, 09:31 AM
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RE: Worst Level Design in the game- the Choir room - by thePyro13 - 09-11-2010, 09:31 AM



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