Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
"Desynced" - SOMA Music Video
Kurton Offline
Senior Member

Posts: 533
Threads: 8
Joined: Oct 2010
Reputation: 16
#2
RE: "Desynced" - SOMA Music Video

The track goes in a way different direction than the intro led me to expect. I can definitely hear the reminiscence in the sound palette he's gone with (which is expertly cohesive, all fits together so nicely). I think a nice SOMA-ish touch that would have driven the mood home would be to drop some deep, wide swelling ambient pads/synth strings under the beat for a more "oceanic" image.

The rhythmic developments are catchy as hell and the way the song patiently drops them in one by one is a very satisfying development. The mono lead that comes in around 4:00 in the video is my absolute favorite part. Could do with some more riffing/unique melodic phrasing overall probably but that's not a huge lack.

Seemed like an odd pair with the game's visuals at first but when the thing really gets going it begins lending a really cool emotional backdrop to what's going on, has a more adventurous and hopeful mood, makes for a fun watch actually. (It's also a nice little detail that you edited the pipe-surfing sequence to sync with the song section where it goes all filtered)

Overall I like what you've both done - Hope to hear more coming from Hurdles, did follow him on SC

(This post was last modified: 04-22-2016, 08:09 AM by Kurton.)
04-22-2016, 07:52 AM
Find


Messages In This Thread
"Desynced" - SOMA Music Video - by oversoul53 - 04-22-2016, 06:12 AM
RE: "Desynced" - SOMA Music Video - by Kurton - 04-22-2016, 07:52 AM
RE: "Desynced" - SOMA Music Video - by WALP - 04-22-2016, 08:17 AM



Users browsing this thread: 2 Guest(s)