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Added a Graphical-UI and a built in back-up feature for the project making it a lot easier to use compared to the earlier version. A test run/instruction of this new version can be seen below.
Yes i know, as if Amnesia could become more nightmarish than it already is. Anyway during this weekend I programmed a randomizer code for amnesia which grabs assets within the common/Amnesia The Dark Descent folder and then swaps assets randomly creating an hilariously terrifying result. See the video below for a test run of this tool.
With the latest update i also added the ability for the user to splice in custom .png, .jpg and .jpeg images into the gamefiles creating a less horrifying and more... well i don't really know result. Click the link below to see that result.
Please post questions and suggested improvements in the thread. This program has so far only been tested by one other person I know and may therefore not work optimally on all platforms yet. Therefore it is important that you post problems if you have any.
Once the code gets a bit tidier and includes some more functionality i'll post it at github for everybody to play around with.
The latest and previous versions can be downloaded via the attachments to this thread (the latest zip file seems to large to upload, use http://www.moddb.com/mods/amnesia-nightm...-engine-v2 instead), make sure that you read the readme properly before activating the program.