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Script Help Multiple Checkpoints in one map?
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#2
RE: Multiple Checkpoints in one map?

The latest one you add should remain as the current checkpoint. If you for example have two collision areas calling CheckPoint() in different parts of the map, you should respawn at the one you last touched. Perhaps something went wrong when you did this in the past, like having it accidentally call the first checkpoint more times than intended.

Try adding debug messages if it doesn't work out for you. They really help pinpointing the issue.

(This post was last modified: 05-02-2016, 10:53 PM by Mudbill.)
05-02-2016, 10:52 PM
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Messages In This Thread
Multiple Checkpoints in one map? - by 39Games - 05-02-2016, 10:07 PM
RE: Multiple Checkpoints in one map? - by Mudbill - 05-02-2016, 10:52 PM



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