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Script Help [FIXED] "If get player health" function?
Darkfire Offline
Senior Member

Posts: 371
Threads: 22
Joined: May 2014
Reputation: 15
#6
RE: "If get player health" function?

Shit. I forgot that the entities will collide all the time, so most likely you're right.
However If you set the timer to 0.01f the delay will be unnoticeable.

05-12-2016, 09:03 PM
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RE: "If get player health" function? - by Darkfire - 05-12-2016, 09:03 PM



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