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Level ambience
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#2
RE: Level ambience

Use a looping PlaySoundAtEntity() on the Player in OnStart();

Or, place it somewhere in the map, call it OnStart(); and loop it, or make it play at selective times using a timer.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
06-05-2016, 07:59 AM
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Messages In This Thread
Level ambience - by Xallikk - 06-05-2016, 06:11 AM
RE: Level ambience - by Romulator - 06-05-2016, 07:59 AM
RE: Level ambience - by Xallikk - 06-05-2016, 05:28 PM
RE: Level ambience - by Daemian - 06-05-2016, 06:25 PM
RE: Level ambience - by Xallikk - 06-05-2016, 07:35 PM



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