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Decals/Custom Models
Abion47 Offline
Senior Member

Posts: 369
Threads: 22
Joined: Oct 2015
Reputation: 46
#5
RE: Decals/Custom Models

I created the base Aries icon in Illustrator, then traced out the Pathos II graphic around it. Then I imported it into Photoshop, textured it up, and generated a normal map using NVidia's DDS plugin (specular map was just the same image as the diffuse with the saturation levels tweaked). Once I had the graphics, I created a SOMA material in the material editor copying settings from the other signs.

The one on the left is the default white icon. The one on the right is the same with a red diffuse multiplier applied in the Level Editor.
06-21-2016, 10:05 PM
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Messages In This Thread
Decals/Custom Models - by Hypercube - 06-21-2016, 05:57 AM
RE: Decals/Custom Models - by TiManGames - 06-21-2016, 08:38 AM
RE: Decals/Custom Models - by Abion47 - 06-21-2016, 06:47 PM
RE: Decals/Custom Models - by A.M Team - 06-21-2016, 06:56 PM
RE: Decals/Custom Models - by Hypercube - 06-22-2016, 12:27 AM
RE: Decals/Custom Models - by Hypercube - 06-25-2016, 02:20 AM
RE: Decals/Custom Models - by Abion47 - 06-21-2016, 10:05 PM
RE: Decals/Custom Models - by Abion47 - 06-22-2016, 12:50 AM
RE: Decals/Custom Models - by Hypercube - 06-22-2016, 01:23 AM
RE: Decals/Custom Models - by Abion47 - 06-22-2016, 01:47 AM
RE: Decals/Custom Models - by Hypercube - 06-22-2016, 02:09 AM
RE: Decals/Custom Models - by Abion47 - 06-22-2016, 08:30 PM
RE: Decals/Custom Models - by Hypercube - 06-22-2016, 08:37 PM
RE: Decals/Custom Models - by TiManGames - 06-25-2016, 11:07 PM
RE: Decals/Custom Models - by Hypercube - 06-25-2016, 11:35 PM
RE: Decals/Custom Models - by TiManGames - 06-26-2016, 09:46 AM
RE: Decals/Custom Models - by Abion47 - 06-25-2016, 11:50 PM
RE: Decals/Custom Models - by A.M Team - 06-29-2016, 04:08 PM
RE: Decals/Custom Models - by Abion47 - 06-29-2016, 06:19 PM
RE: Decals/Custom Models - by Hypercube - 06-29-2016, 07:21 AM
RE: Decals/Custom Models - by TiManGames - 06-29-2016, 02:33 PM
RE: Decals/Custom Models - by Hypercube - 06-29-2016, 04:49 PM



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