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Script Help "Is it possible to script X..." [Solved]
Newsman Waterpaper Offline
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Posts: 735
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Joined: May 2013
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#7
RE: "Is it possible to script X..." [Solved]

Actually, it could work. The Manpig enemy type has a PatrolMoveSpeed setting which you choose if the enemy runs or walk in its patrol. But you would have to create a new entity file for the grunt and rename all of the animations to fit the manpig enemy type but I have created my own version of that for my own mod.

Here's the download for it.

Note: This doesn't have the danger,search or attack music and I don't know if it 100% works but it can be used as a template for what you are going for. Feel free to make your own changes to it! Just sure that the Pose is always "Biped"
07-14-2016, 03:49 AM
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RE: "Is it possible to script X..." [Solved] - by Newsman Waterpaper - 07-14-2016, 03:49 AM



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