Jambe
Junior Member
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Joined: Sep 2010
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Thanks
This is one of the most enjoyable games of the year. It's even more impressive considering the size of your team.
I don't have big criticisms. The voicing is off at times but it's understandable. A few item hunt puzzles took a bit of doing to complete and seemed to break the flow of the game, replacing nervous urgency with frustration. But I realize that's a byproduct of item-based puzzles in general, and I can't think of a way to improve on what's there short of simplifying puzzles with more overt object placement, which could remove a lot of tension.
The ambiance of this thing is extraordinary! It's beautifully done and seems like a labor of love. I was thoroughly unnerved the whole time and was frightened a good bit, too.
Also, kudos for releasing a complete, polished game. I played through without encountering glaring bugs or defects. It seems a sad reflection on the state of the industry that I feel compelled to congratulate you on a solid release client, but nonetheless, thanks for your attention to detail. It was refreshing not to need a half-dozen patches!
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09-13-2010, 07:43 PM |
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