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Script Help Not all commands work in a function (EffectVoices)
Darkfire Offline
Senior Member

Posts: 371
Threads: 22
Joined: May 2014
Reputation: 15
#10
RE: Not all commands work in a function (EffectVoices)

But... ContinueDialogue() is right down there...

Dialogue2 is called with a SetEntityPlayerInteractCallback, saying just in case.

Here's the whole script, but it's 400 lines long and everything else inside is irrelevant, so what for ? Sorry for being an ass

Spoiler below!
PHP Code: (Select All)
void OnStart()
{
    
TeleportPlayer("PlayerStartArea_1");
    
CompleteQuest("Academy""FindAcademy");
    
    
AddCombineCallback("ladder""ladder1""ladder2""CombineLadder"false);
    
AddCombineCallback("ladder""ladder1""ladder3""CombineLadder"false);
    
AddCombineCallback("ladder""ladder3""ladder2""CombineLadder"false);
    
    
SetGlobalVarInt("LadVar"0);
    
    
//GiveItem("Key2", "chemical_container_full.ent", "pick", "chemical_container_full.tga", 1);
    
    
SetEntityPlayerInteractCallback("KainamKey""Dialogue"true);
    
SetEntityPlayerInteractCallback("PurpleOrb""Dialogue2"true);
    
    
////////////////////////////Item interactions
    
AddUseItemCallback("kiki""crowbar2""padlock""UnbreakableMessage"false);
    
AddUseItemCallback("koko""crowbar2""padlock_acid""BreakPadlock"false);
    
AddUseItemCallback("acidididi""Jar""FillAcidJar""FillJar"false);
    
AddUseItemCallback("kaka""acid""padlock""Melt"false);
    
AddUseItemCallback("hgh""ladder_complete""Penis""InsertLadder"false);
    
    
//doors
    
AddUseItemCallback("""StorageKey""Storage""OpenDoor"false);
    
AddUseItemCallback("""LabKey""LabDoor""OpenDoor"false);
    
AddUseItemCallback("""StudyKey""mansion_12""OpenDoor"false);
    
AddUseItemCallback("""item""door""OpenDoor"false);
    
    
AddUseItemCallback("""Key2""mansion_1""PickLock"false);
    
AddUseItemCallback("""Key2""mansion_2""PickLock"false);
    
AddUseItemCallback("""Key2""mansion_3""PickLock"false);
    
AddUseItemCallback("""Key2""FancyDoor_12""PickLock"false);
    
    
AddUseItemCallback("""Key2""padlock""LockPickMessage"false);
    
AddUseItemCallback("""Key2""padlock_acid""LockPickMessage"false);
    
AddUseItemCallback("""Key2""Storage""LockPickMessage"false);
    
AddUseItemCallback("""Key2""LabDoor""LockPickMessage"false);
    
AddUseItemCallback("""Key2""mansion_12""LockPickMessage"false);
    
AddUseItemCallback("""Key2""FancyDoor_4""LockPickMessage"false);
    
AddUseItemCallback("""Key2""FancyDoor_11""LockPickMessage"false);
    
AddUseItemCallback("""Key2""mansion_5""LockPickMessage"false);
    
AddUseItemCallback("""Key2""mansion_6""LockPickMessage"false);
    
AddUseItemCallback("""Key2""castle_1""LockPickMessage"false);
    
AddUseItemCallback("""Key2""castle_2""LockPickMessage"false);
    
    
//end doors
    /////////////////////////////
    
    
if(HasItem("crowbar2") == false)
    {
        
SetEntityActive("crowbar2"true);
    }
    
AddTimer("wegorz"0.1f"ShowEasterEggCount");
}

void LockPickMessage(string &in asItemstring &in asEntity)
{
    
SetMessage("Messages""Locked4"3);
}

void OnLeave()
{
    
StopMusic(1.0f1);
    
StopMusic(1.0f2);
    
SetupLoadScreen("LoadingScreens""LoadScreen12"0"");
}

void ShowEasterEggCount(string &in asTimer)
{
    if(
ScriptDebugOn())
    {
        
AddDebugMessage("Number of Poems:" +GetGlobalVarInt("LyricsVar"), true);
    }
    
    
AddTimer("wegorz2"0.1f"ShowEasterEggCount");
    
}

void OnEnter()
{

    
PlayMusic("22_amb"true1.0f0.0f1false);
    
AutoSave();
    
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_31"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_7"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_2"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_3"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_4"3.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_6"7.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_7"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_31"50.0f"");
    
    
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_1"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_2"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_3"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_4"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_5"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_51"2.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_53"7.01f"");
    
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_52"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_17"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_24"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_26"0.01f"");
    
    
}

void DisplayEE(string &in asEntity)
{
    
SetMessage("Messages""EasterL"6);
    if(
GetGlobalVarInt ("LyricsVar") == 0)
    {
        
SetMessage("Messages""EasterL"6);
    }
    else
    {
        
SetMessage("Messages""EasterL2"3);
    }
    
AddGlobalVarInt("LyricsVar"1);
}

void OpenDoor(string &in asItemstring &in asEntity)
{
    
SetSwingDoorLocked(asEntityfalsetrue);
    
PlaySoundAtEntity("""unlock_door.snt""Player"0false);
    
RemoveItem(asItem);
    
AddPlayerSanity( -1);
    
AddPlayerSanity16);
    
    
AutoSave();
}

void PickLock(string &in asItemstring &in asEntity)
{
    
SetSwingDoorLocked(asEntityfalsetrue);
    
PlaySoundAtEntity("""unlock_door.snt""Player"0false);
}

void PickMessage(string &in asEntity)
{
    
SetMessage("Messages""Lousy"0);
}

//////////////OPEN THE ATTIC GATE//////////////////

void UnbreakableMessage(string &in asItemstring &in asEntity)
{
    
SetMessage("Messages""Popup33"3);
}
void BreakPadlock(string &in asItemstring &in asEntity)
{
    
PlaySoundAtEntity("""16_ladder_imp3""padlock_acid"0.01ffalse);
    
SetEntityActive("padlock_acid"false);
    
SetEntityActive("padlock_broken"true);
    
SetPropStaticPhysics("gate"false);
    
AddPlayerSanity(-1.0f);
    
GiveSanityBoost();
    
    
AutoSave();
    
}
void Melt(string &in asItemstring &in asEntity)
{
    
SetPropActiveAndFade("padlock"false2.0f);
    
SetPropActiveAndFade("padlock_acid"true1.0f);
    
PlaySoundAtEntity("""puzzle_acid""padlock_acid"0.01ffalse);
    
FadeLightTo("AcidLight"0.0f1.0f0.3f1.0f, -11);
    
AddTimer(""1.1f"TurnOffLight");
    
RemoveItem(asItem);
    
    
AutoSave();
}

void FillJar(string &in asItemstring &in asEntity)
{
    
RemoveItem(asItem);
    
PlayGuiSound("puzzle_acid_success.snt"1.0f);
    
GiveItem("acid""chemical_container_full.ent""jar3""chemical_container_full.tga"1);
    
    
AutoSave();
}

void TurnOffLight(string &in asTimer)
{
    
FadeLightTo("AcidLight"0.0f0.0f0.0f0.0f, -11);
}


////////////////END OPENING THE GATE///////////////



void End(string &in asEntity)
{
    
//StartCredits("Kai_Engel_-_02_-_Melancholy_Aftersounds.ogg", false, "Endings", "Ending1", 3);
    //StartCredits("", false, "Endings", "Ending1", 3);
}

void AddLadVar(string &in asEntity)
{
    
AddGlobalVarInt("LadVar"1);

}



///////////DIALOGUE///////////

void Dialogue(string &in asEntity)
{
    
AddEffectVoice("Academy_warning_1""""Dialogues""Academy_Warning_1"false"Player"0.0f25.0f);
    if(
HasItem("PurpleOrb") == false)
    {
        
AddEffectVoice("Academy_warning_2""""Dialogues""Academy_Warning_2"false"Player"0.0f25.0f);
    }
    else
    {
        
SetLevelDoorLocked("level_wood_2"false);
        
SetLevelDoorLocked("level_wood_1"false);
    }
    
AddEffectVoice("Academy_warning_3""""Dialogues""Academy_Warning_3"false"Player"0.0f25.0f);
    
SetEffectVoiceOverCallback("EventMusic");
}
void EventMusic()
{
    
PlayMusic("19_event_brute.ogg"false1.0f0.4f2false);
    
AddEffectVoice("Academy_warning_4""""Dialogues""Academy_Warning_4"false"Player"0.0f25.0f);
    
    
CompleteQuest("laboratory""LaboratoryKey");
    
    
CheckPoint("""KeyTeleport""Respawn""DeathHint""Entry2");
    
    
AddTimer("sdgd"3.0f"Spawn");
    
    
AutoSave();
    
    
}

void Spawn(string &in asTimer)
{
    
SetEntityActive("servant_brute_1"true);
    
SetEntityActive("servant_brute_2"true);
    
    
SetEntityActive("pot_plant_small01_5"true);
    
SetEntityActive("chair_nice02_12"true);
    
    
AddEntityCollideCallback("ScriptArea_1""servant_brute_2""StopGrunt"true1);
}

void Respawn(string &in asNameint alCount
{
    if(
alCount 4)
    {
        
PlayMusic("19_event_brute.ogg"false1.0f0.4f2false);
        
AddTimer("sdgd"3.0f"Spawn");
    }
    
    if(
GetEntitiesCollide("mansion_12""ScriptArea_3") == false)
    {
        
CreateEntityAtArea("mansion_12""mansion.ent""ScriptArea_3"false);
    }
    if(
GetEntitiesCollide("ScriptArea_2""pot_plant_small01_5") == false)
    {
        
CreateEntityAtArea("pot_plant_small01_5""pot_plant_small01.ent""ScriptArea_2"false);
    }
    
SetEntityActive("pot_plant_small01_5"true);
    
SetEntityActive("chair_nice02_12"true);
    
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_31"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_7"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_2"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_3"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_4"3.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_6"7.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_7"0.01f"");
    
AddEnemyPatrolNode("servant_brute_1""PathNodeArea_31"50.0f"");
    
    
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_1"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_2"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_3"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_4"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_5"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_51"2.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_53"7.01f"");
    
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_52"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_17"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_24"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_26"0.01f"");
}

void StopGrunt(string &in asParentstring &in asChildint alState)
{
    
SetEntityActive(asParenttrue);
    
AddEntityCollideCallback("ScriptArea_4""Player""AddNodes"false1);
    
AddEntityCollideCallback("ScriptArea_5""Player""Attack"false1);
}

void AddNodes(string &in asParentstring &in asChildint alState)
{
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_52"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_17"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_24"0.01f"");
    
AddEnemyPatrolNode("servant_brute_2""PathNodeArea_26"0.01f"");

}

void Attack(string &in asParentstring &in asChildint alState)
{
    
ClearEnemyPatrolNodes("servant_brute_2");
    
ShowEnemyPlayerPosition("servant_brute_2");
}


void Dialogue2(string &in asEntity)
{
    
FadeLightTo("PointLight_58"0.0f0.0f0.0f0.0f0.0f1.0f);
    
FadeLightTo("PointLight_6"0.0f0.0f0.0f0.0f0.0f1.0f);
    
    
AutoSave();
    
    
AddEffectVoice("Academy_Speech_1""""Dialogues""Academy_Speech_1"false"Player"0.0f25.0f);
    
PlayMusic("02_thegreatunderground.ogg"false1.0f0.4f2false);
    
AddEffectVoice("Academy_Speech_2""""Dialogues""Academy_Speech_2"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_3""""Dialogues""Academy_Speech_3"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_4""""Dialogues""Academy_Speech_4"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_5""""Dialogues""Academy_Speech_5"false"Player"0.0f25.0f);
    
SetEffectVoiceOverCallback("ContinueDialogue1");
}
void ContinueDialogue1()
{
    
FadeRadialBlurTo(0.05f0.1f);
    
FadeSepiaColorTo(1.0f0.5f);
    
ContinueDialogue();
}
void ContinueDialogue()
{
    
    
AddEffectVoice("Academy_Speech_6""""Dialogues""Academy_Speech_6"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_7""""Dialogues""Academy_Speech_7"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_8""""Dialogues""Academy_Speech_8"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_9""""Dialogues""Academy_Speech_9"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_10""""Dialogues""Academy_Speech_10"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_11""""Dialogues""Academy_Speech_11"false"Player"0.0f25.0f);
    if(
HasItem("KainamKey") == false)
    {
        
AddEffectVoice("Academy_Speech_12""""Dialogues""Academy_Speech_12"false"Player"0.0f25.0f);
        
//add memento
    
}
    else
    {
        
SetLevelDoorLocked("level_wood_2"false);
        
SetLevelDoorLocked("level_wood_1"false);
    }
    
AddEffectVoice("Academy_Speech_13""""Dialogues""Academy_Speech_13"false"Player"0.0f25.0f);
    
AddEffectVoice("Academy_Speech_14""""Dialogues""Academy_Speech_14"false"Player"0.0f25.0f);
    
    
FadeRadialBlurTo(0.0f0.0f);
    
FadeSepiaColorTo(0.0f0.0f);
    
SetEffectVoiceOverCallback("ContinueDialogue2");
}
void ContinueDialogue2()
{
    
SetEntityActive("GoOut"true);
    
SetEntityPlayerInteractCallback("GoOut""TeleportBack"false);
}

void TeleportBack(string &in asEntity)
{
    
AddTimer("fadetimer"1.2f"TeleportProper");
    
AddTimer("tptimer"1.1f"TeleportProper");
    
FadeOut(1.0f);
    
PlayGuiSound("player_climb.snt"1.0f);
    
StopMusic(0.5f2);
}

void TeleportProper(string &in asTimer)
{
    if(
asTimer == "tptimer")
    {
        
TeleportPlayer("PlayerStartArea_2");
    }
    if(
asTimer == "fadetimer")
    {
        
FadeIn(1.0f);
    }
}



///////////END DIALOGUE



void InsertLadder(string &in asItemstring &in asEntity)
{
    
RemoveItem(asItem);
    
PlayGuiSound("puzzle_place_jar.snt"1.0f);
    
SetEntityActive("ladder_static_1"true);
    
SetEntityActive("LadderArea_1"true);
    
SetEntityActive("Penis"false);
    
    
AutoSave();
    



07-31-2016, 07:26 PM
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RE: Not all commands work in a function (EffectVoices) - by Darkfire - 07-31-2016, 07:26 PM



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