Darkfire
Senior Member
Posts: 371
Threads: 22
Joined: May 2014
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RE: Continuing game after credits
I tried that and it didn't move up for some reason.
However, I managed to use Romulator's method: I made an entity with an animated texture attached to it, and then spawned it when needed. And I had to make some black space above the credits in the .png, so they don't disappear abruptly. Works !
Thanks for help guys, and sorry for the ruckus.
Oh, and I fixed the antivirus/editors thing. For some reason antivirus accepted only LevelEditor and HplLangTool - the rest was automatically deleted (when I extracted them from editor_suite.rar).
(This post was last modified: 08-02-2016, 02:56 PM by Darkfire.)
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08-02-2016, 02:55 PM |
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