Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Petike Offline
Senior Member

Posts: 292
Threads: 35
Joined: Apr 2008
Reputation: 2
#8
RE: Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top

Hello, again. I've go excellent news. I've attempted the "copying stuff from redist to root" solution, and it worked ! So, it seems that my boxed copy definitely uses a non-redist structure for everything.

I've tested loading, saving, various parts of the game, played the DLC for a bit to see if there aren't any hiccups... Everything seems all right. No issues with the 1.3.1 update so far, and I doubt I'll have any.

I've also fired up the editors, they seem to be running just as fine. I did some tweaking of the preferences for the LE, built a small map and I've already tested it in game to see if I run into any glitches. Not a single problem, so it looks I'm back on track with TDD modding. Cool 1.3's fine.

Thanks for the advice and encouragement, Mudbill. Smile Though it wasn't a huge issue, you've really helped me make sense of the root vs. redist folder issue in my particular case.

"You... silly Billy !" (Clarence, Penumbra : Black Plague)
(This post was last modified: 10-18-2016, 11:07 PM by Petike.)
10-18-2016, 11:06 PM
Find


Messages In This Thread
RE: Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top - by Petike - 10-18-2016, 11:06 PM



Users browsing this thread: 1 Guest(s)