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Script Help Loading sounds from lang folder?
IlDucci Offline
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Posts: 5
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Joined: Oct 2016
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#5
RE: Loading sounds from lang folder?

(10-24-2016, 12:48 PM)Mudbill Wrote: Okay then I think the next step is to find out how the original game plays the voice files for the other languages. Try to look at the script for the main_hall map or perhaps check the .flash flashback files. Look for how it references the files. That info would be useful.

I'd do it myself but I'm not at home atm.
I've done some extra research, and it's not good: If I put the player and react effects inside the lang\esp folder, they won't play (As the ones in the sound folder seems to have priority). I have to delete the ones in the sounds folder to force them being read from lang\esp.

I've searched a bit some of the original sounds that are not flashbacks nor diary events (For example, 22_start_daniel): They are removed from the sounds folder, yet there is a .snt file. I guess that's how Frictional did it: Any file that was to be voiceovered was removed from sounds and taken into lang.
(This post was last modified: 10-24-2016, 12:53 PM by IlDucci.)
10-24-2016, 12:49 PM
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Messages In This Thread
Loading sounds from lang folder? - by IlDucci - 10-24-2016, 10:50 AM
RE: Loading sounds from lang folder? - by Mudbill - 10-24-2016, 11:31 AM
RE: Loading sounds from lang folder? - by IlDucci - 10-24-2016, 11:40 AM
RE: Loading sounds from lang folder? - by Mudbill - 10-24-2016, 12:48 PM
RE: Loading sounds from lang folder? - by IlDucci - 10-24-2016, 12:49 PM
RE: Loading sounds from lang folder? - by Mudbill - 10-24-2016, 09:09 PM
RE: Loading sounds from lang folder? - by IlDucci - 10-24-2016, 09:55 PM



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