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Falloff map for BoxLights?
Tomlacko Offline
Junior Member

Posts: 3
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Joined: Aug 2017
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#2
RE: Falloff map for BoxLights?

So I came up with my own solution, which is just having two script areas, one of which will fade the light to darkness and the other will fade it back. This way the transition works perfectly, but it still would be nice, if falloff maps could be used for BoxLights.
08-05-2017, 03:45 PM
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Messages In This Thread
Falloff map for BoxLights? - by Tomlacko - 08-03-2017, 04:19 PM
RE: Falloff map for BoxLights? - by Tomlacko - 08-05-2017, 03:45 PM



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