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Questions about playing sounds
TiManGames Offline
Senior Member

Posts: 517
Threads: 25
Joined: May 2015
Reputation: 11
#2
RE: Questions about playing sounds

Sound_Play Is for playing a sound that exists in the level editor, attached to an entity, or previously created that has been stopped and now should be played again.


Sound_CreateAtEntity Is for creating and playing a sound (.snt)/FMOD file at the position of an entity or player.

And yes, you can stop the chase music for enemies.
Just use Music_Stop and choose the music priority. I can't remember now the prioirty for enemy music so you can just play with it until it works.

This forum is dead
(This post was last modified: 02-24-2018, 04:24 PM by TiManGames.)
02-24-2018, 04:17 PM
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Messages In This Thread
Questions about playing sounds - by werckm - 02-24-2018, 04:03 PM
RE: Questions about playing sounds - by TiManGames - 02-24-2018, 04:17 PM
RE: Questions about playing sounds - by werckm - 02-24-2018, 07:22 PM
RE: Questions about playing sounds - by werckm - 02-25-2018, 11:36 AM
RE: Questions about playing sounds - by werckm - 02-25-2018, 05:05 PM
RE: Questions about playing sounds - by werckm - 02-25-2018, 07:01 PM
RE: Questions about playing sounds - by werckm - 02-26-2018, 09:36 PM



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