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Questions about playing sounds
werckm Offline
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Posts: 6
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Joined: Feb 2018
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#5
RE: Questions about playing sounds

(02-24-2018, 09:25 PM)TiManGames Wrote:
(02-24-2018, 07:22 PM)werckm Wrote: Thank you!
Everything's clear now.

Another question: how do I get the enemy's state? HPL2 had GetEnemyStateName, but I can't find anything similar for HPL3.

I'm not sure, since every agent has different states. What are you trying to do?

I have a "Terry Akers" type of enemy (mindcoral/puppet_1/puppet_1.ent), and I'm trying to disable its "alerted" and "chase" music.
Or should I put Music_Stop somewhere else?
02-25-2018, 11:36 AM
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Messages In This Thread
Questions about playing sounds - by werckm - 02-24-2018, 04:03 PM
RE: Questions about playing sounds - by werckm - 02-24-2018, 07:22 PM
RE: Questions about playing sounds - by werckm - 02-25-2018, 11:36 AM
RE: Questions about playing sounds - by werckm - 02-25-2018, 05:05 PM
RE: Questions about playing sounds - by werckm - 02-25-2018, 07:01 PM
RE: Questions about playing sounds - by werckm - 02-26-2018, 09:36 PM



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