Neelke
Senior Member
Posts: 668
Threads: 82
Joined: Apr 2013
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RE: New enemy
Though I cannot assist in applying you an actual new enemy character, I can however tell you there is a way to connect particles to an enemy's skeleton through Frictional Games's Model Editor. If you select a specific joint in the Model Editor for let's say a brute's head, there are options to connect a variation of objects to it, such as lights, particles and etc.
Take note though that even if the rig updates in the game, the connected particles and such will not so I suggest not applying connections to a joint that consistently moves around.
Derp.
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06-18-2018, 06:53 PM |
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