Depending on user action and map reloading the all mode (select object type) will behave differently when selecting compounds and static objects.
These are my observations:
- all mode defaults to prioritizing compounds over static objects.
- unticking and ticking all will make all mode prioritize static objects selection. Compounds must be detached and remade to be selectable in this state.
- Compounds are still selectable in the compound selection mode.
- Unticking all and going into either compound or static object mode will make the all mode prioritize the one last used when all is ticked.
- Reloading the map also restores the compound prioritizing behavior.
This can and has caused great confusion and frustration when dealing with compounds.