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Design Blog: Thoughts on Detroit: Become Human
kirakatve Offline
Frictional Games

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Design Blog: Thoughts on Detroit: Become Human

Quantic Dream learns with each game, and adresses their issues with new features. But with new features come new issues, and lots of juicy design lessons. In this blog post Thomas Grip will talk at length about affordance, then touch upon branching and themes.

Thoughts on Detroit: Become Human

Your friendly neighbour the community manager.
01-14-2019, 04:48 PM
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Design Blog: Thoughts on Detroit: Become Human - by kirakatve - 01-14-2019, 04:48 PM



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