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Custom assets and objects for map making?
MulleDK19 Offline
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Posts: 545
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Joined: Jun 2009
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#2
RE: Custom assets and objects for map making?

Maya would probably the easiest as the up-axis is the same in the engine (It's what FG uses anyway).

Export is COLLADA.

[Image: 16455.png]
09-16-2010, 03:13 AM
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RE: Custom assets and objects for map making? - by MulleDK19 - 09-16-2010, 03:13 AM



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