Well, What am I doing wrong, I get a fatal error claiming it couldn't load script file "yy.hps" main (31, 35) : ERR because it expected data type
I have no idea what it is referring to when it says Data type
This is my code:
////////////////////////////
// Run first time starting map
void OnStart()
{
//Add the Lantern and 10 Tinderboxes when in Debug mode, always good to have light!
if(ScriptDebugOn())
{
GiveItemFromFile("lantern", "lantern.ent");
for(int i=0;i<10;i++) GiveItemFromFile("tinderbox_"+i, "tinderbox.ent");
}
}
////////////////////////////
// Run when entering map
void OnEnter()
{
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
////////////////////////////
//Function as you specified in ConnectionStateChangeCallback
Void PullLever(string &in lever1, in -1)
{
//If the lever is pulled max up or down then give sanity damage
if(alState == 1 or alState == -1)
{
GiveSanityDamage(30, true); //10 = amount of damage, true = effects are used (vision distorts and such)
}
}