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Custom assets to be released for modders
Argoon Offline
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Posts: 109
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Joined: Jan 2009
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#9
RE: Custom assets to be released for modders

My custom model is very big in the model editor even if edit the collada meter value, what scale are you using for your models?

By the way you need to work in stuff that don't exist right now making more books is not really necessary theres already enough, what you could do is more modern stuff, so we could make a custom story that happens in our times, i would suggest tools and furniture used in mental institutes and or hospitals, also make some tribal stuff like shrink heads, spears and axes, animal skins to be used in some Indian inspired level, etc.

(09-17-2010, 11:03 PM)Lee Wrote: I need to do modeling. I'm a pretty good artist (though I've stopped drawing so I don't have anything to show) but never got into modeling. Is there a measuring tool to make things to scale in modeling programs?

Yes all modeling programs work with some kind of real world scale, for example the tools that i use like wings3D use the WU (wings unity) and you can give it the scale that you want a 1 wu can be 1 mm, 1cm, 1 meter or 1 km your choice, Modo 401 use meters and has a rule tool so you can measure precisely your models.
09-18-2010, 01:06 AM
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RE: Custom assets to be released for modders - by Argoon - 09-18-2010, 01:06 AM



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