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Custom loading screens?
iTIMMEH Offline
Junior Member

Posts: 40
Threads: 2
Joined: Sep 2010
Reputation: 0
#3
RE: Custom loading screens?

Just thought I'd add some more detail:

SetupLoadScreen("category name", "entry name", integer, "image to use"), so:
void OnLeave()
{
    SetupLoadScreen("LoadingText", "Test_entry", 2, "game_loading.jpg");
}

The integer is used to select text at random, between 1 and the number entered. If you just want one piece of text per loading screen, leave it as 0 or 1.

The category and entry name should be set in extra_english.lang:

<CATEGORY Name="LoadingText">
    <Entry Name="Test_entry01">loading screen text</Entry>
    <Entry Name="Test_entry02">loading screen text 2</Entry>
  </CATEGORY>
09-18-2010, 01:25 AM
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Messages In This Thread
Custom loading screens? - by Neurological - 09-17-2010, 11:49 PM
RE: Custom loading screens? - by nofsky - 09-18-2010, 12:47 AM
RE: Custom loading screens? - by iTIMMEH - 09-18-2010, 01:25 AM
RE: Custom loading screens? - by Neurological - 09-18-2010, 01:55 AM
RE: Custom loading screens? - by MulleDK19 - 09-18-2010, 12:16 PM
RE: Custom loading screens? - by pawsUp1703 - 03-13-2011, 03:27 PM
RE: Custom loading screens? - by Tanshaydar - 03-13-2011, 03:43 PM
RE: Custom loading screens? - by pawsUp1703 - 03-13-2011, 03:58 PM
RE: Custom loading screens? - by Tanshaydar - 03-13-2011, 05:07 PM



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