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How Can I Make a Trigger Activate Another Trigger?
Deruu Offline
Junior Member

Posts: 6
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Joined: Sep 2010
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#9
RE: How Can I Make a Trigger Activate Another Trigger?

void CollideGruntDoorTrigger1(string &in asParent, string &in asChild, int alState)
{
    SetEntityActive("GruntTrigger1", true);
    AddEntityCollideCallback("Player", "GruntTrigger1", "ReplaceMe", true, 1);
    
    SetEntityActive("CloseDoorTrigger1", true);
    AddEntityCollideCallback("Player", "CloseDoorTrigger1", "ReplaceMe", true, 1);
}
09-18-2010, 10:20 AM
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RE: How Can I Make a Trigger Activate Another Trigger? - by Deruu - 09-18-2010, 10:20 AM



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