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Activate/Deactivate Static Objects etc.
mansarde Offline
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Posts: 42
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Joined: Sep 2010
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#9
RE: Activate/Deactivate Static Objects etc.

(09-20-2010, 09:36 PM)Armored Cow Wrote: Will I need to put the .ent file into my custom_stories folder when letting other people play the map?

I haven't played around with custom stories yet, but I guess you will have to do exactly that. The only alternative is to let them extract your custom entities to their own entities folder.

EDIT:
Did you read this already? -> http://hpl2.frictionalgames.com/amnesia:custom_story
It's not explicitly indicated there, but from the folder structure they are talking about there I think you are supposed to create a similar folder structure in your custom story like in the "redist" folder.
I.e. I think you can just create a subfolder inside your custom story folder calles "entities" and put your custom entities in there (in subfolders themselves of course). Just try it out and see what works.^^
09-20-2010, 09:37 PM
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RE: Activate/Deactivate Static Objects etc. - by mansarde - 09-20-2010, 09:37 PM



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