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Material Editor
Alienchild Offline
Junior Member

Posts: 38
Threads: 8
Joined: Dec 2009
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#3
RE: Material Editor

Let me add;
I created a new material with a diffuse, normal and specular. Saved it and put all the files inside a new folder under the static_objects folder. In the LevelEditor the material shows up with its diffuse in the browser, but once applied to a surface (or rather; I changed an already existing surface to this material) the material seems to be 100% alpha and the background (what you see through the layer) appears white. In-game it works like normal though.
09-21-2010, 03:24 PM
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Messages In This Thread
Material Editor - by Dantess - 09-20-2010, 04:08 PM
RE: Material Editor - by gosseyn - 09-20-2010, 07:41 PM
RE: Material Editor - by Alienchild - 09-21-2010, 03:24 PM
RE: Material Editor - by Neurological - 09-21-2010, 04:24 PM



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