DieBrotmafia
Junior Member
Posts: 3
Threads: 0
Joined: Sep 2010
Reputation:
0
|
RE: Why people didn't buy it
I think one of the main problems is not enough advertising and the missing methods to pay. Also the way the game is presented is not that awesome. They could've made it somewhat more of a challenge and present some of the press voices more obvious that state how scary that game is and how its a challenge to play through it, if you're a real man you need to play it. Something in that direction, not presenting it as just a normal game.
Also the way you can pay kinda sucks. LOTS of people, especially gamers which are often young don't have a credit card nor do they have paypal. A lot of them also don't pay via steam, they just have steam registered to their boxed cs source version. I mean, if you were number 1 on steams seller list (or sth like that) for a short time and in that time you didn't even sell THAT much this tells you that steam is actually not selling that much in general. If you look at it, some games are sold millions of times within a week and if you can reach steams #1 list with lets say 2000 copies it means that >99% of the people don't buy games via steam even though they have steam.
In steam you can also only buy with credit card, paypal or clickandbuy. The vast majority of normal gamers and friends that I know don't have any of these.
So i'm sure that 90% of people simply can't pay for your game. Here in germany its just normal bank transfer that everyone would be able to do. As soon as you need a credit card or paypal or clickandbuy and nothing else is provided you'll loose A LOT of your customers.
Also if steam isn't selling that much copies (just figure, starcraft 2 had sth like 2,5 million games sold and in steam 5000 at most is probably enough (look at amnesia) to make #1 seller for a specific day) this is your problem.
Second thing is, I don't see any advertising anymore on steam. Lots of casual gamers don't look around in message boards and review pages, they just see something on steam and maybe find it interesting. So wheres your ad there? Is it too expensive? Then your ad is simply not making enough people interested.
All you would need to do is make it availible for the broad majority of people (maybe find a publisher to get some copies in stores since now you have great reviews) and make the ad somewhat more appealing. Just gameplay trailer is nice but its not enough to convince the casual gamer who wants to be like "WOW I need THAT!!!" like for example the starcraft 2 trailer conveyed. I know with your budget its hard but its definitly possible to do it better.
I'm sure with your great reviews, with a publisher and good marketing and the right idea behind it (the most scary game EVER) this game could become really huge. But as longs as its just 2 days of steam ads, 12 reviews on some random game pages and some people who talk to their friends about it (where 90% can't even buy it) this game won't sell that well.
|
|
09-21-2010, 05:21 PM |
|