Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Enable Parallax Quality for improved texture rendering
sgi Offline
Junior Member

Posts: 19
Threads: 0
Joined: Dec 2007
Reputation: 1
#15
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !

(09-24-2010, 08:26 PM)Thomas Wrote: For more fun and power demanding stuff you can change the render type:
GBufferType="0"
to
GBufferType="1"

Should make shadows follow according to the offset in texture.

It was a while since I tested it, but it should work.

You forgot that you've got this line commented Rolleyes
//gl_FragData[2].xyz += vScreenNormal * fHeight * $VirtualPositionAddScale;
09-25-2010, 10:00 AM
Find


Messages In This Thread
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - by sgi - 09-25-2010, 10:00 AM



Users browsing this thread: 1 Guest(s)