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.:Making Your Own Texures.:. Bit of Help
Neurological Offline
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Posts: 71
Threads: 11
Joined: Sep 2010
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#2
RE: Your Own Texures. slight help

You don't need all the filters like NMap or Specular, you can have only the diffuse if you want, but the other filter are needed to add details.

NMap is the Normal Map, which it gives depth on the texture depending on the light direction. The specular map is needed to tell the engine which parts reflect light and which parts reflect less light.

With only the Diffuse the texture ingame will looks flat.

Neurological - Music Entertainment
http://www.neuro-lab.net
09-27-2010, 12:39 PM
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Messages In This Thread
RE: Your Own Texures. slight help - by Neurological - 09-27-2010, 12:39 PM
RE: Your Own Texures. slight help - by enk - 09-27-2010, 02:00 PM
RE: Your Own Texures. slight help - by mitchell - 09-27-2010, 06:41 PM



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