Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Getting Water Lurkers to Work Properly...
Equil Offline
Member

Posts: 94
Threads: 8
Joined: Sep 2010
Reputation: 0
#4
RE: Getting Water Lurkers to Work Properly...

(09-28-2010, 04:35 PM)HakePT Wrote: PS: enemies can also be set as to ignore the player (you can dance in front of them and they still won't attack you), or to set them as hallucinations.

Okay, I know how to set them as hallucinations, but how do you set them to ignore the player? Is it a script function?
09-29-2010, 05:25 AM
Find


Messages In This Thread
RE: Getting Water Lurkers to Work Properly... - by Equil - 09-29-2010, 05:25 AM



Users browsing this thread: 2 Guest(s)