Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Does anyone know how to make it so enemies DON'T dissappear after you die?
ChrisSmith Offline
Junior Member

Posts: 9
Threads: 0
Joined: Sep 2010
Reputation: 0
#9
RE: Does anyone know how to make it so enemies DON'T dissappear after you die?

I think some people have got some pretty ass-backwards ideas about immersion.

Moving monsters breaks immersion? So it would be more "realistic" for the monsters to have completely predictable patrol routes that they never deviate from?

Quote:I agree; the player should be punished, not rewarded, when killed by a monster.

What's the point of punishing the player? This is not a game that you win. Frictional want to move the player FORWARD, not hold them back. The most important thing is that the player experiences the atmosphere and advances the story. If you're looking for ways to be "punished" or "rewarded" in Amnesia, you're metagaming.
09-29-2010, 06:07 PM
Find


Messages In This Thread
RE: Does anyone know how to make it so enemies DON'T dissappear after you die? - by ChrisSmith - 09-29-2010, 06:07 PM



Users browsing this thread: 2 Guest(s)