Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Player Fall = INSTANT DEATH!
Equil Offline
Member

Posts: 94
Threads: 8
Joined: Sep 2010
Reputation: 0
#7
RE: Player Fall = INSTANT DEATH!

While we're on the subject of dying, would someone mind explaining how checkpoints work? I've looked through the dev scripts but don't really understand what they do. Can they be used to reset the level after the player dies? Because when I die on my map everything stays the same as it was before.
09-30-2010, 12:37 PM
Find


Messages In This Thread
Player Fall = INSTANT DEATH! - by einfrnirdyr - 09-29-2010, 01:45 PM
RE: Player Fall = INSTANT DEATH! - by MulleDK19 - 09-29-2010, 01:46 PM
RE: Player Fall = INSTANT DEATH! - by einfrnirdyr - 09-29-2010, 01:51 PM
RE: Player Fall = INSTANT DEATH! - by MulleDK19 - 09-29-2010, 01:53 PM
RE: Player Fall = INSTANT DEATH! - by einfrnirdyr - 09-29-2010, 01:59 PM
RE: Player Fall = INSTANT DEATH! - by Frontcannon - 09-29-2010, 03:29 PM
RE: Player Fall = INSTANT DEATH! - by Equil - 09-30-2010, 12:37 PM



Users browsing this thread: 2 Guest(s)