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script issue
HakePT Offline
Junior Member

Posts: 49
Threads: 1
Joined: Sep 2010
Reputation: 0
#2
RE: script issue

(10-03-2010, 02:32 PM)LoneWolf Wrote: Void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "CollideScript", true, 1);
}

void CollideScript(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorClosed("castle_arched01_2", true, true);
ShowEnemyPlayerPosition("servant_grunt_1");
}

nope it is supposed to be like this.
Make sure the names are correct and that there are no spelling errors.
10-03-2010, 03:26 PM
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Messages In This Thread
script issue - by LoneWolf - 10-03-2010, 02:32 PM
RE: script issue - by HakePT - 10-03-2010, 03:26 PM
RE: script issue - by LoneWolf - 10-03-2010, 04:09 PM
RE: script issue - by Mofo - 10-03-2010, 04:14 PM
RE: script issue - by LoneWolf - 10-03-2010, 04:20 PM
RE: script issue - by LoneWolf - 10-03-2010, 07:41 PM
RE: script issue - by HakePT - 10-03-2010, 09:46 PM
RE: script issue - by LoneWolf - 10-03-2010, 10:02 PM
RE: script issue - by HakePT - 10-04-2010, 12:49 AM
RE: script issue - by LoneWolf - 10-04-2010, 09:35 AM
RE: script issue - by LoneWolf - 10-04-2010, 07:23 PM



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