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Activating sanity and makign a level door operate.
LoneWolf Offline
Senior Member

Posts: 308
Threads: 43
Joined: Sep 2010
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#7
RE: Activating sanity and makign a level door operate.

Yeah but im not quite sure what to write down, i wrote down the enemy name though but thats all i know.

AddEnemyPatrolNode(servant_grunt_1, string& asNodeName, float afWaitTime, string& asAnimation);
10-04-2010, 02:52 PM
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RE: Activating sanity and makign a level door operate. - by LoneWolf - 10-04-2010, 02:52 PM



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