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Penumbra and HPL2
Urkle Offline
FG - Associate

Posts: 1,172
Threads: 31
Joined: Jul 2006
Reputation: 21
#13
RE: Penumbra and HPL2

Since the level editor is released for HPL2 you can always see what it would take to convert a Penumbra level into the amnesia engine... (I'm still working on the linux and mac versions.. they are giving me 'issues')

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
10-07-2010, 02:41 PM
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Messages In This Thread
Penumbra and HPL2 - by KavazovAngel - 08-27-2010, 05:13 PM
RE: Penumbra and HPL2 - by Sexbad - 08-27-2010, 06:48 PM
RE: Penumbra and HPL2 - by Setlec - 08-29-2010, 05:48 AM
RE: Penumbra and HPL2 - by eliasfrost - 08-29-2010, 10:30 AM
RE: Penumbra and HPL2 - by KavazovAngel - 08-29-2010, 02:25 PM
RE: Penumbra and HPL2 - by Argoon - 08-30-2010, 01:23 AM
RE: Penumbra and HPL2 - by Hannibal - 10-01-2010, 04:59 PM
RE: Penumbra and HPL2 - by Urkle - 10-01-2010, 05:11 PM
RE: Penumbra and HPL2 - by Hannibal - 10-01-2010, 06:51 PM
RE: Penumbra and HPL2 - by hollowleviathan - 10-04-2010, 10:49 PM
RE: Penumbra and HPL2 - by Urkle - 10-04-2010, 11:00 PM
RE: Penumbra and HPL2 - by hollowleviathan - 10-05-2010, 12:24 AM
RE: Penumbra and HPL2 - by Urkle - 10-07-2010, 02:41 PM
RE: Penumbra and HPL2 - by house - 11-19-2010, 07:11 PM
RE: Penumbra and HPL2 - by Liamgraves3 - 08-27-2011, 09:57 AM
RE: Penumbra and HPL2 - by plutomaniac - 08-27-2011, 11:29 AM
RE: Penumbra and HPL2 - by Urkle - 08-27-2011, 03:30 PM



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