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Memoirs of a Dead man (Demo release)
Tyrant T100 Offline
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Joined: Oct 2010
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#6
RE: Memoirs of a Dead man (Work in Progress)

(10-07-2010, 06:25 PM)Frontcannon Wrote:
(10-07-2010, 06:21 PM)Tyrant T100 Wrote: Well we wanted to create the feeling that even though there are no enemies the player would feel vulnerable.

It's difficult to explain some of it without spoilers but basically we want the player to feel threatened, we don't want to kill them as it's a supernatural horror, but we do want them to feel like they could be killed at any point.

Yes, that's GOOD horror. But don't ever mention that there are no monsters, horror is scary because of the stuff the player doesn't know Big Grin

Don't worry I won't spoil any more, my lips are sealed about what you WILL encounter.
10-07-2010, 08:06 PM
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Messages In This Thread
RE: Memoirs of a Dead man (Work in Progress) - by Tyrant T100 - 10-07-2010, 08:06 PM
RE: Memoirs of a Dead man (Demo release) - by Nye - 02-26-2011, 01:49 PM



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