hollowleviathan
Posting Freak
Posts: 863
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Joined: Oct 2010
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RE: Halo: Reach: made $200 million
We're going to come to the visuals plateau soon enough, where the game just can't look any better. Then the multiplayer-driven games can't just iterate every 8 months with more polygons and bumpier bump-mapping, but will actually have to present something new.
I hope that at that time, the market for those slick but bland Bruckheimer/Michael Bay games will drop, if for no other reason than the player doesn't need to upgrade as often, which will leave more money in the system for single-player games and for better games.
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10-08-2010, 07:17 PM |
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