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Script Didn't Work...
Neurological Offline
Member

Posts: 71
Threads: 11
Joined: Sep 2010
Reputation: 1
#4
RE: Script Didn't Work...

(10-10-2010, 02:39 AM)Kyle Wrote: Nope, didn't work Sad

The error says:

FATAL ERROR: Could not load script file 'custom_stories/Exploration/maps/ch01/C:/Program Files(x86)/Steam/SteamApps/common/amnesia the dark descent/custom_stories/Exploration/Maps/ch01/Exploration02.hps'! main (18, 12) : ERR: 'awesomekey_2' is not declared

Try this:

void OnStart()

{
AddEntityCollideCallback("Player" , "ScriptArea_1" , "CollideRoomTwo" , true, 1);
AddUseItemCallback("", "awesomekey_2" , "lockedcellardoor1" , "UsedKeyOnDoor" , true);
}

void CollideRoomTwo(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorClosed("cellar_wood01_1", true, true);
GiveSanityDamage(25, true);
}

void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
    
    SetSwingDoorLocked(asEntity, false, true);
    SetLevelDoorLocked(asEntity, false);
    
    PlaySoundAtEntity("unlocksound", "unlock_door.snt", asEntity, 0.0f, false);
    
  RemoveItem(asItem);
}

void OnEnter()
{

}

void OnLeave()
{

}

Neurological - Music Entertainment
http://www.neuro-lab.net
10-10-2010, 02:46 AM
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Messages In This Thread
Script Didn't Work... - by Kyle - 10-10-2010, 01:17 AM
RE: Script Didn't Work... - by Neurological - 10-10-2010, 01:35 AM
RE: Script Didn't Work... - by Kyle - 10-10-2010, 02:39 AM
RE: Script Didn't Work... - by Neurological - 10-10-2010, 02:46 AM
RE: Script Didn't Work... - by Kyle - 10-10-2010, 01:33 PM



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