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Monsters shouldn't have distinctive sounds
Mjarr Offline
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#4
RE: Monsters shouldn't have distinctive sounds

(10-11-2010, 07:30 PM)Kein Wrote: There is an easy way to "fix" that - just delete sound-files that are responsible for the monster's "chase sound" Tongue

Actually the so-called activation sounds are the biggest culprits, as the moment they 'spawn' or do something scriptwise they always play one of those. That way there is no confirmation when something spawns, other than the music Tongue
10-11-2010, 08:10 PM
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RE: Monsters shouldn't have distinctive sounds - by Mjarr - 10-11-2010, 08:10 PM



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