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What game needs and without it = medicore game
Sepai Offline
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#5
RE: What game needs and without it = medicore game

ok here is my version of a break down so i don't feel left out Tongue

HiCZoK Wrote:1.NPC's .like old mineworker trapped who need rescue etc ......
ok cool you found a worker you got few options....
1 dies (which happens on just about every fps single player)
2 the help you with a puzzle and  follows you or gets left behind/die :/
3 free them and some how not free your self
4 try to kill you
5 do nothing but talk to you
so really there is not much to enhance the story while keeping the horror theme with out being too predictable
HiCZoK Wrote:2.Better animations and better weapons .That pickaxe in video was done very bad .I wish to attack with mouse moving ,not by clicking a button and starting an annimation(something simillar was done in Trespasser) .
Too much weapons will kill atmosphere ,but if I have a flashlight, keys, and some things around me (chairs ,bootless...) why I can't use it ??? I tried (in tech demo) throw something at the bats and nothing ...only dynamite and that puzzle killing(good idea with it ,but it shouldnt be used with every monster).
Funny enough i like the no weapon style of the tech demo but toward the end i see the need for weapons but if can keep it out long as possible till it becomes same old thing then bam add weapons then got a change of game style almost instantly
btw i found was i kept reaching for a sneak button that was not there >.<
HiCZoK Wrote:3.The game is too empty ,just add more objects.
it's a tech demo not a game
HiCZoK Wrote:4.Maybe if game is realistic(I think it is and should be) you might add legs. but that is optional becouse if you add legs you also gonna add hands so..its too much work and almost impossible to add hand that perfectly fits grabbing each object.
In thief 3 having a body was cool and at lest you can see when you are about to kick some thing along the floor but lot of work to line things up for little gain i believe
HiCZoK Wrote:5.More commercials - 90% of gamers don't known that it exist !
yer the hazard of low budget games no cash to pump it up in to the main stream eye
10% isn't bad  figure since there is no advertising that i'm aware off
HiCZoK Wrote:6.Think of good story that anserws what monsters are. Please only not and UFO like it was in call of cthulhu dark corners of the earth.
i'm sure they will
for methe introduction to the game is enough to convince me the got a story planned
only thing is a good story is judged only by personal tastes
HiCZoK Wrote:Now its time for good things
1.Atmosphere is great . I hit esc key much to take a breath.
2.Graphics are supreme .The blur while moving is marvelous(nice)Smile
3.Physics and interaction is great. The object have good weight .(unlike hl2 had) and that mouse->object . just fun and realistic to do.
!00% agree with you there
12-20-2006, 11:13 AM
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